Aerosub 2024-06-04 - waves and swarmers
Aerosub » Devlog
This first update to Aerosub includes several features that were *almost* ready for the initial release, but weren't quite there. Some of these are features you have asked for. This update includes:
- "Waves" now escalate with increasing numbers and stronger enemies.
- An "allies" upgrade recruits fighters to escort you.
- A number of other upgrades, including ground effect and base repair.
- Several new enemy types will appear in the 2nd wave and onwards, including one that fires a swarm of seeking missiles.
- New currency types, although you may not see them, and can't use them for anything yet. This is a step towards having a reason to explore the deep ocean. Eventually, repairs will only be possible from non-renewable/non-farmable resources.
- A number of invisible changes, such as changes to intercept behavior.
In addition, I removed some things:
- You no longer starts with default allies and turrets. Might change my mind about this later.
- Removed the "radar" upgrade. It will return when I implement it.
- Removed the Windows build. I'll bring it back if anyone wants it.
Hoping to update weekly, but we'll see! Please leave your comments and suggestions, and I might implement them!
Files
Aerosub.zip Play in browser
Jun 05, 2024
Aerosub
Build, defend, counterattack.
Status | In development |
Author | pseudonymity |
Genre | Shooter |
More posts
- Aerosub 2024-07-31 - splashes and fishJul 31, 2024
- Aerosub 2024-06-22 - fleet formationJun 22, 2024
- Aerosub 2024-06-12 - movement and awarenessJun 12, 2024
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