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Aerosub

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Devlog

  • Aerosub 2024-07-31 - splashes and fish
    July 31, 2024 by pseudonymity
    Long time since last update. I won't be updating as often in the future, and today's update is small. SPLASHES Some (well, all) projectiles will be stopped when they hit the water. This is aesthetical... Continue reading
  • Aerosub 2024-06-22 - fleet formation
    June 22, 2024 by pseudonymity
    FLEET FORMATION: I didn't get a lot done on the game this week. But the player will at least notice it's now a lot easier to start with a small fleet immediately. Pictured: a fleet escort in Aerosub ... Continue reading
  • Aerosub 2024-06-12 - movement and awareness
    June 12, 2024 by pseudonymity
    MOVEMENT: P ictured: flying in reverse in Aerosub . I've finally had a chance to revisit movement, and implemented a new movement style. It's still not perfect, but it iterates towards my intended fee... Continue reading
  • Aerosub 2024-06-04 - waves and swarmers
    June 05, 2024 by pseudonymity
    This first update to Aerosub includes several features that were *almost* ready for the initial release, but weren't quite there. Some of these are features you have asked for. This update includes: "... Continue reading
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